lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/X2T60JFr"] [Date "2023.11.26"] [White "cristian304"] [Black "SergeyP74"] [Result "0-1"] [UTCDate "2023.11.26"] [UTCTime "11:23:12"] [WhiteElo "1498"] [BlackElo "982"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+172"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Qxd7?? { (1.80 → 5.45) Blunder. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. c4?! { (5.45 → 3.96) Inaccuracy. Qe2 was best. } (4. Qe2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 f6 7. Na3 Nh6 8. g4 Nxg4) 4... Qxd2?? { (3.96 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } (4... Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Bxd2) 5. Qxd2 Bxc4 6. Qd8?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. Qc3 was best. } (6. Qc3 Bxa2 7. Qxc7 Bxb1 8. Qxe7 Bxe7 9. Rxa7 Rxa7 10. e4 Bxe4 11. Ne2 Bxg2 12. Nc3 Bxh1) 6... Kxd8 7. Kf1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. b3 was best. } (7. b3 Bxb3 8. axb3 Kd7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. Nxa3 Kc6 12. Nb5 Kxb5 13. Ne2 Kc6) 7... Bxa2 8. Rxa2 Na6 9. Rxa6 Rb8 10. Rxa7 Rxb2 11. Rxc7 Kxc7 12. Bxb2 e5 13. Bxe5 Be7 14. Bxg7 Nh6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bd6 was best. } (14... Bd6 15. Bxh8 Bxh2 16. Rxh2 Ne7 17. Rxh7 Nf5 18. Rxf7 Nxe3 19. fxe3 Kd7 20. Rxd7#) 15. Bxh8 Bf6?? { (0.00 → 3.48) Blunder. Ba3 was best. } (15... Ba3 16. Nxa3 Kd8 17. Bg7 f5 18. Bxh6 f4 19. Bxf4 Kc7 20. Bxc7 h5 21. g4 hxg4 22. Nf3) 16. Bxf6 Kd8?? { (3.60 → Mate in 15) Checkmate is now unavoidable. Ng4 was best. } (16... Ng4) 17. Bxd8 f6 18. Bxf6 Ng4 19. Nc3?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. h3 was best. } (19. h3 Nxf6 20. e4 Nxe4 21. Nd2 Nxf2 22. Kxf2 h6 23. Ke3 h5 24. Ke2 h4 25. g3 hxg3) 19... Nxh2 20. Rxh2 h5 21. Rxh5# { Game ends by variant rule. } 0-1