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Increment control

Why on lichess almost impossible to find a tournament with Fischer's(increment) control?
Where is a very popular 3+2 and 5+3 controls?
Probably a lot of players would like to play in them but somehow lichess ignore this fact
Thanks for your hint, maybe i did hiperbolized a little bit with "almost impossible" but still every 6 hours it's not what we need.
And i am still sceptical about 3+1(why not 2s increment) and 5+2. IMHO having "official" controls can help you to prepare for offline tournaments(3+2, 5+3 or 10+5) - just for fun you can check bottom of latest "FIDE-approved" chess clock DGT2500, there is no 3+1 (and at any clock i suppose too) which probably is a lichess "invention" and, honestly, ridiculous one
I'm hardly the right person to discuss practical aspects of blitz games (I have rather problem with the 25+3 control which doesn't seem to make much sense to me) but perhaps the one second of difference is meant to compensate for online move being faster than a move with a real board and clock. Everything seems to be faster here, people don't call 7+2 rapid or 15+15 classic in OTB chess.

You could also try creating a team and running tournaments yourself. Obviously, the hard part would be attracting people to them.
Time controls online are different: you move faster in general and you can premove. 4+2 online feels comparable to 5+3 OTB.

Every 3rd Lichess Liga is played with 3+2 (as yesterday, the others with 5+0 and 3+0)
Rapid League is rotating between 7+2 (today lichess.org/tournament/ZUgOBVDs), 7+5 and 10+0
@mkubecek said in #4:
> I'm hardly the right person to discuss practical aspects of blitz games (I have rather problem with the 25+3 control which doesn't seem to make much sense to me) but perhaps the one second of difference is meant to compensate for online move being faster than a move with a real board and clock. Everything seems to be faster here, people don't call 7+2 rapid or 15+15 classic in OTB chess.
>
> You could also try creating a team and running tournaments yourself. Obviously, the hard part would be attracting people to them.
Attracting people is hard, so, all i want is to have increment blitz every hour in arena schedule(!), or at least have increment/ non-increment blitz one by one(1 per 2 hour)
@electronic_d said in #1:
> Why on lichess almost impossible to find a tournament with Fischer's(increment) control?
My guess:
Increment has some disadvantages in tournaments, because the games could basically last forever (ok, on lichess games are limited to 300 moves, so there is a max duration of double basetime + 600 times increment; for 5+3 this is 40 minutes)
In Swiss, everyone has to wait for the end of the very last game, before the next round can start.
In Arena, the number of games played is crucial. This gives some potential for abuse.
@sheckley666 said in #7:
> My guess:
> Increment has some disadvantages in tournaments, because the games could basically last forever (ok, on lichess games are limited to 300 moves, so there is a max duration of double basetime + 600 times increment; for 5+3 this is 40 minutes)
> In Swiss, everyone has to wait for the end of the very last game, before the next round can start.
> In Arena, the number of games played is crucial. This gives some potential for abuse.
Agree with your every word, that is why i desire to play with 3+2 arena and if i am not good some day with no chance to win tournament at least i can get some qualitative games without too much blunders and random moves in lottery called "zeitnot"

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